vεx'αнℓια (
stolentrinkets) wrote2023-10-15 08:58 pm
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:: application for
goodmorrow
Vex'ahlia
OOC
Name: Manda
Contact:
earthkingdom
Other characters: n/a
IC
Name: Vex'ahlia
Canon: Critical Role
Canonpoint: Campaign 1, Episode 95 "One Year Later"
Age: 28
Character History: link
Personality:
Vex'ahlia is a bit of a double-sided coin. There's the exterior of the cool girl that doesn't care what people think, but deep down, she's a very sensitive person. She cares what people think of her, she cares for her friends. She cares about her self-worth. She knows she doesn't need the approval of others to feel good about herself. She tends to keep things close to her chest. She's put up walls to disguise her feelings, often seeming either openly flirtatious, overly sarcastic, or very no-nonsense. She's the more practical of the twins, more material than the fantastical. She's got both a serious and a mischievous side, and while she's known to keep her head in the game as much as she can so she and her friends stay on track and focused, she is also known to be playful and make crude jokes with her friends.
Vex also has a soft side, which definitely shows in her love of Trinket, her animal companion. They both had a rather difficult childhood, and she sees Trinket as someone else that will love her unconditionally. Despite the teasing she gives to her brother, she does love him. She's also very affectionate with people she's close to, always giving out hugs or quick little kisses. She's fiercely protective of her family, and will defend them until her dying breaths. She's loyal to those who have earned her trust, and will make sure to extend a hand to those who need it. Be warned though, no secret is safe when Vex is around, and she will be nosy if she thinks it's in your best interests.
She has an unhealthy obsession with money, to the point where she's almost miserly. This stems from when she and her brother grew up with almost nothing. Her greed has led to her death at one point, and she while she's finally learned from that experience, she still struggles to reign it in. There's a bit of a double standard with her and money/things. She constantly tries to haggle for good prices and thinks nothing of taking something that isn't nailed down if it's unguarded, but she'll be livid if someone tries to take something that belongs to her or her family.
The thing she craves the most is family and a sense of belonging. With their mother gone too soon and no love for their father, Vex and Vax turned to the only people they knew wouldn't let them down: each other. They've been co-dependent for so long that it's hard for her to let people in. She's very unwilling to be separated from him for too long. Slowly that developed into a healthy love for the rest of Vox Machina and their group of friends. The most recent addition is Percival. She realizes that her heart has grown for him, to the point that she confesses her love over his dead body to bring him back to life. He's given her what she's always wanted: a sense of belonging, a home she can call hers, security, and respect. From titling her to eventually marrying her, Percy has gone so above and beyond that she can't imagine anyone else. She is his heart and judgement.
She usually tries to do the right thing. While she sounds like she's not the nicest person, everything she does is in service to those important to her. More haggling and less money spent means more money down the line when there's little left. Violence now means her friends and family are protected. She's a bigger picture kind of girl.
Powers/Abilities: Abilities, including magic.
Abilities that are learned/inherent:
Half-Elven Abilities:
- Darkvision: Can see in low-light as if normal and in darkness up to 60ft
- Fey Ancestry: Advantage on saves against being charmed and magic cannot put her to sleep (being half-elf)
Observant: Can read lips and gets a bonus to her passive perception and investigation
Sharpshooter: No disadvantage for long range attacks, ignores 1/2 and 3/4 cover
Ranger Abilities:
- Favored Enemies: Dragons, Fiends
- Natural Explorer: favored terrain: forests, the underdark, mountains
- Fighting Style: Archer
- Archetype: Beast Master: Trinket has Bestial and Primal Fury (will not come with Trinket, her bear)
- Skirmisher's Stealth: She can pick a creature she is hidden from, and she remains hidden regardless of her actions or the actions of others.
- Land's Stride: Ignore difficult terrain if it is nonmagical
- Hide in Plain Sight: use materials around you to create camouflage in the terrain you are in
Rogue Abilities:
- Cunning Action: Dash, Disengage, or Hide as a bonus action
- Expertise: expert in perception, acrobatics, and stealth
- Roguish Archetype: Assassin: Assassinate: advantage on attack rolls against enemies that haven't taken a turn in combat, all hits against surprised creatures are critical; proficiencies in disguise kit, poisoner's kit
- Sneak Attack
- Uncanny Dodge: Can use reaction to halve attack damage from an attacker she can see
- Evasion: Half damage should she fail a dexterity save, none on a success
Languages Known: Common, Elvish, Undercommon, Abyssal, Draconic, Thieves' Cant
Sample: TDM Sample, Thread from previous game
OOC
Name: Manda
Contact:
Other characters: n/a
IC
Name: Vex'ahlia
Canon: Critical Role
Canonpoint: Campaign 1, Episode 95 "One Year Later"
Age: 28
Character History: link
Personality:
Vex'ahlia is a bit of a double-sided coin. There's the exterior of the cool girl that doesn't care what people think, but deep down, she's a very sensitive person. She cares what people think of her, she cares for her friends. She cares about her self-worth. She knows she doesn't need the approval of others to feel good about herself. She tends to keep things close to her chest. She's put up walls to disguise her feelings, often seeming either openly flirtatious, overly sarcastic, or very no-nonsense. She's the more practical of the twins, more material than the fantastical. She's got both a serious and a mischievous side, and while she's known to keep her head in the game as much as she can so she and her friends stay on track and focused, she is also known to be playful and make crude jokes with her friends.
Vex also has a soft side, which definitely shows in her love of Trinket, her animal companion. They both had a rather difficult childhood, and she sees Trinket as someone else that will love her unconditionally. Despite the teasing she gives to her brother, she does love him. She's also very affectionate with people she's close to, always giving out hugs or quick little kisses. She's fiercely protective of her family, and will defend them until her dying breaths. She's loyal to those who have earned her trust, and will make sure to extend a hand to those who need it. Be warned though, no secret is safe when Vex is around, and she will be nosy if she thinks it's in your best interests.
She has an unhealthy obsession with money, to the point where she's almost miserly. This stems from when she and her brother grew up with almost nothing. Her greed has led to her death at one point, and she while she's finally learned from that experience, she still struggles to reign it in. There's a bit of a double standard with her and money/things. She constantly tries to haggle for good prices and thinks nothing of taking something that isn't nailed down if it's unguarded, but she'll be livid if someone tries to take something that belongs to her or her family.
The thing she craves the most is family and a sense of belonging. With their mother gone too soon and no love for their father, Vex and Vax turned to the only people they knew wouldn't let them down: each other. They've been co-dependent for so long that it's hard for her to let people in. She's very unwilling to be separated from him for too long. Slowly that developed into a healthy love for the rest of Vox Machina and their group of friends. The most recent addition is Percival. She realizes that her heart has grown for him, to the point that she confesses her love over his dead body to bring him back to life. He's given her what she's always wanted: a sense of belonging, a home she can call hers, security, and respect. From titling her to eventually marrying her, Percy has gone so above and beyond that she can't imagine anyone else. She is his heart and judgement.
She usually tries to do the right thing. While she sounds like she's not the nicest person, everything she does is in service to those important to her. More haggling and less money spent means more money down the line when there's little left. Violence now means her friends and family are protected. She's a bigger picture kind of girl.
Powers/Abilities: Abilities, including magic.
Abilities that are learned/inherent:
Half-Elven Abilities:
- Darkvision: Can see in low-light as if normal and in darkness up to 60ft
- Fey Ancestry: Advantage on saves against being charmed and magic cannot put her to sleep (being half-elf)
Observant: Can read lips and gets a bonus to her passive perception and investigation
Sharpshooter: No disadvantage for long range attacks, ignores 1/2 and 3/4 cover
Ranger Abilities:
- Favored Enemies: Dragons, Fiends
- Natural Explorer: favored terrain: forests, the underdark, mountains
- Fighting Style: Archer
- Archetype: Beast Master: Trinket has Bestial and Primal Fury (will not come with Trinket, her bear)
- Skirmisher's Stealth: She can pick a creature she is hidden from, and she remains hidden regardless of her actions or the actions of others.
- Land's Stride: Ignore difficult terrain if it is nonmagical
- Hide in Plain Sight: use materials around you to create camouflage in the terrain you are in
Rogue Abilities:
- Cunning Action: Dash, Disengage, or Hide as a bonus action
- Expertise: expert in perception, acrobatics, and stealth
- Roguish Archetype: Assassin: Assassinate: advantage on attack rolls against enemies that haven't taken a turn in combat, all hits against surprised creatures are critical; proficiencies in disguise kit, poisoner's kit
- Sneak Attack
- Uncanny Dodge: Can use reaction to halve attack damage from an attacker she can see
- Evasion: Half damage should she fail a dexterity save, none on a success
Languages Known: Common, Elvish, Undercommon, Abyssal, Draconic, Thieves' Cant
Sample: TDM Sample, Thread from previous game